Explore the ideal scale and proportion of the humanoid(?) form in this puzzle platformer. Use the size and length of your limbs, hands and feet to your advantage as you traverse tricky challenges. 

This is a refined version of my GMTK 2024 Game Jam entry (https://joey-g.itch.io/vitruvius-jam).

Controls

  • 'A'/'D' or 'left'/'right': move
  • 'W' or 'Space': jump
  • Mouse: move and grab blocks
  • 'R': to restart the level
  • 'P': pause

Credits

Programming, art, animation and sound:

Joey Genet

Music used:

Sound Effects:

  • Royalty free paper sound effects from Pixabay under the Pixabay License. Other sounds mixed in Audacity.

Paper Textures:

Font

  • "Pizza by Alfredo" from dafont.com/pizza-by-alfredo.font, made at fontpanda.com.

Special thanks to the Unity Forums and to user quarag for their aspect-ratio-fitting code (https://discussions.unity.com/t/force-camera-aspect-ratio-16-9-in-viewport/616421/2).

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJoey G
GenrePuzzle, Platformer
Made withUnity
Tagsbuilt-to-scale, collage, Game Maker's Toolkit Jam, Indie, Physics
Average sessionAbout an hour

Download

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Click download now to get access to the following files:

VitruviusWindows.zip 36 MB

Comments

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Way better than the game jam version. I liked the new levels and mechanics, my favorite was the last level